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CAANOO NEW FILES

  Adamant Armor Affection ...
  Buzzy's Bad Day
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  Yoshi's Caanoo Emu Pack ...
  BennuGD - Module Yeti 3D...
  Game & Watch Simulator
  Puzzletube
  INSTEAD
  FISHBALL
  OhBoy

WIZ NEW FILES

  BennuGD - Module Yeti 3D...
  Puzzletube
  Mr. Sitwell in Turbo WC...
  Open Console n.5 Novembr...
  Wizznic!
  Rainbow Plains
  First Age Angband 1.2.7 ...
  Angband 3.0.9a for wiz (...
  PCSX ReARMed
  Open Console n.4 Settemb...

PANDORA NEW FILES

  BennuGD - Module Yeti 3D...
  Puzzletube
  Mr. Sitwell in Turbo WC ...
  Wizznic 0.9.9
  Open Console n.5 Novembr...
  Rockbox
  Bermuda Syndrome
  The Last Mission remake
  PONScripter
  Brasero

DINGOO NEW FILES

  OD1X-Rebirth r1 (v0.57)
  Puzzletube
  OhBoy
  Psx4all 7 report errors ...
  Psx4all 7 optimized
  dingux-7800 1.2.0 beta 1...
  Dingux-7800 1.2.0 beta 1
  Dingux-hugo 1.3.0 beta 2
  Psx4all v.6 source code
  Psx4all v.6

GP2X NEW FILES

  Puzzletube for the origi...
  Puzzletube
  Wizznic 0.9.9
  Poutine
  DJVU2X
  Angband2x
  Chess2X source code
  Chess2X
  Batiscafo
  Rock Rain 2



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[CAANOO] Easyrpg Port
submitted by Rikku2000 @ (15:49) 24 Jan 2012
[center][/center]

Version: Alpha

Info:
EasyRPG is an RPG Maker player that plays RPG Maker 2k / 2k3 games.
for more information read the readme file in download file.

Photos:
[IMG]http://250kb.de/u/120124/j/t/5eQrKTrfHPkG.gif[/IMG][IMG]http://250kb.de/u/120124/j/t/JLONH9BSfW2e.gif[/IMG]

Download:
EasyRPG Player Caanoo - Update
EasyRPG Player WIZ - Libs include
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[CAANOO] Bennugd - Module Yeti3Dpro: Second Version
submitted by Geca @ (20:23) 22 Jan 2012
Finally it's working the BennuGD - Yeti3DPro module, second version, with many more functions.

I show a video running on Caanoo, this week it be released for Caanoo, Wiz and Open Pandora.

[media]http://www.youtube.com/watch?v=Adq22x97NVg&feature=player_embedded[/media]
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[CAANOO] Gp32X.com - Future
submitted by EvilDragon @ (03:25) 20 Jan 2012
Hi!

I'm really sorry for the long time not really visiting these boards - as most of you probably know:
I took on the task moving the Pandora production from Texas to Germany... and that was a lot of work.

Most of it has been done, so I'll try to visit these boards more often again!

The post I'm doing today is a pretty important one.
As some might know, I'm hosting GP32x.com on one of my servers.
The server will be shutdown in February, so I need to move the full site.

However, the domain is owned by hando. I tried to reach him using different ways - I never got a reply.
What's even worse, the domain is open for sale... so it could go any time.

The only one who can move the domain to a new server is hando.
And the server will be shut down next month, so we HAVE to move.

I'll still try to get in contact with hando, but it seems to me the best option is to use one of my domains and move everything to one of my servers.
I'd also offer to pay the upgrade to the latest IPB, so the spam should all go away.

Once the movement is done, we could upgrade the website with new features. Anyone is happy to help.

Please check out this thread here:
http://www.gp32x.com/board/index.php?/topic/62338-gp32x-com-future/
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[CAANOO] Dosbox
submitted by sepulep @ (22:00) 15 Jan 2012
I put a post in the emulation subforum, but in case you didnt see it:
you can find a new port of dosbox here
and an example config.

cheers!
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[PANDORA] Wizznic
submitted by Farox @ (22:33) 06 Jan 2012
-- Wizznic! --
- An implementation of the arcade classic Puzznic,
for Gp2X F100/F200, Wiz, Linux, Pandora and Windows.

Wizznic Info
Author: Jimmy Christensen
Project page: https://sourceforge.net/projects/wizznic/

License:
Code, Graphics, Levels are GPLv3
See data/media-licenses.txt for soundfiles (GPLv3)

Here some Pandora shots :




Download at Repo or at File Archive

Buttons used:
D-Pad - Navigate menus, move cursor about.
B - Select item in menu, select brick.
A - Reset level (you have infinite retries, but time won't be reset)
START - Pauses the game and displays the menu.

The buttons help page in game is not correct....my drawing skill are not so good. Help please!!

If you want to add some more levels add a packs dir inside the first wizznic dir under appdata:
ex .../appdata/wizznic/packs

Enjoy
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[CAANOO] Two "new" Caanoo Games
submitted by iprice @ (01:31) 02 Jan 2012
I've just recently ported two of my old Wiz games to the Caanoo - Drench and Guru Logic Champs.

I don't have a Caanoo, so haven't tested these myself, but BAFelton on Open Consoles stated that they work well on the Caanoo (Guru Logic Champs needs a tweak to the Left/Right shoulder buttons, but that can be done via the Options screen).

Drench - http://www.iprice.re...anoo_Drench.zip




Guru Logic Champs - http://www.iprice.re...Caanoo_Guru.zip



Hope these add to your Caanoo enjoyment :)
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[CAANOO] Cellwrath Demo Test Alpha
submitted by Hahahoj @ (08:53) 01 Jan 2012
Quasist has written semi-esoterical language with IDE and Hello World example:
http://dl.openhandhelds.org/cgi-bin/caanoo.cgi?0,0,0,0,37,819

Control:
A- confirm
B(in dev mode) - visualisate the step

Note: the most features like branching, memory iteractions and all docs are still missing.
Happy new year Hellow World program included!!!!!

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[WIZ] Wizznic! 0.9.9 Released
submitted by DusteD @ (08:38) 30 Dec 2011
After almost a year, I've pulled myself together and gotten a bit done :)
Enjoy! :)

(Ps. untested on wiz as of now! Feedback appreciated)

Get it here: https://sourceforge.net/projects/wizznic/files/Gp2X%20Wiz%20Releases/

And later on here: http://dl.openhandhelds.org/cgi-bin/wiz.cgi?0,0,0,0,25,252
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[CAANOO] Pcsx Rearmed R12
submitted by notaz @ (23:45) 24 Dec 2011
http://notaz.gp2x.de/releases/pcsxr/pcsx_rearmed_r12_caanoo.zip
http://notaz.gp2x.de/releases/pcsxr/pcsx_rearmed_r12_wiz.zip

Well, this is mostly a bugfix release, however it now has new frameskip code, which should be friendly with more games. It now also allows higher frameskip values, which should help games that run at high internal framerates. As an example, Tekken3 is much more playable with higher frameskip. Oh and there is now analog support, and an optimization for 4bpp sprites (Castlevania).

I haven't got a chance to try the Wiz version, so I don't know if it works (don't have it with me here).
Otherwise merry Christmas and enjoy the release!
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[CAANOO] Final Burn Alpha
submitted by Reesy @ (15:27) 24 Dec 2011
Hi,

I've ported GP2X version of FBA & Capex ( frontend for FBA ) to the Caanoo.

http://reesy.gp32x.de/caanoo/fba2x.zip
http://reesy.gp32x.de/caanoo/fba2x_src.zip
http://reesy.gp32x.de/caanoo/fbacapex_src.zip

Final Burn Alpha emulates old arcade games, if you want more info use google :)

Credits go to Squidge & Headoverheels who did the original GP2X port and added all of the arm based cpu cores etc.

In-Game Controls

HOME = Start
JOYSTICK PUSH = Insert credits
L & R & HOME = exit emulator
L & R & JOYSTICK PUSH = Service Request

Later
Reesy
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[PANDORA] Bermuda Syndrome
submitted by Farox @ (13:56) 09 Dec 2011
I have ported a new game for Pandora, it's the latest version (0.1.4) of Bermuda Syndrome in the re-implementation to SDL of Gregory Montoir .
Bermuda Syndrome is a commercial game (an old Windows game) made by Century Interactive and published by BMG in 1995.
The original data files are required (retail or demo versions) to play the game.
A link to know more about the game http://www.mobygames...ermuda-syndrome

In my recompilation i have changed to run in Fullscreen, changed the buttons used and added the option to (brutally) exit the game pressing ESC .
The only missing thing on current version is the main menu...the files are there but the program never use it...infact when you die the game restart from begin.
You should then load a saved game position to go where you have failed before.
Hope that mr Montoir implent this in next versions.

Now some Pandora screens :





Download at repo http://repo.openpand...aSyndrome-0.1.4 or

here http://dl.openhandhelds.org/cgi-bin/pandora.cgi?0,0,0,0,26,451


Buttons used:
DPAD = movements
R (rearbutton) = show inventory
L (rearbutton) = show status bar
B = fire weapon
A = Skip intro/ use in dialogs/ select items
START = Save game
SELECT = Load game
1 = Decrease save slot
2 = Increase save slot
w = toggle fullscreen
f = fast mode
ESC = exit

Enjoy
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[PANDORA] Inside The Box - Pandora Ezine
submitted by pmprog @ (08:52) 30 Nov 2011
CrossPost from the Pandora forums:

I've created an article on the PandoraWiki here regarding plans for the first edition of the zine. I do feel like I've kind of railroaded StreaK's idea, but I hope the zine and the community benefit from this.

I've managed to cobble together a handful of people willing to contribute an article or two for the first issue. People are still welcome to participate if they have some time, and feel like they have something to say.

There's a section on formatting the articles on there, please, if you write something, follow this, or you're article may not end up exactly how you expected it to look (or might even get dropped).

The original thread can be found here

Any questions, please ask
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[GP2X] New Fastdemo: Poutine By Quebarium
submitted by f-cycles @ (18:17) 28 Nov 2011
The compo started at 10am and ended the same day at 6:30pm. Theme given: potato.

Our production: Poutine

It is our first release which support: LCD + TV Out + Win32 emulation!
Available here: http://dl.openhandhelds.org/cgi-bin/gp2x.cgi?0,0,0,0,38,2896

Graphics by: Intruder_qc
Music by: TronicSynth
Code+Graphics by: F-Cycles

Live streaming (party version): Poutine (Live) by Quebarium

Enjoy!!!
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[PANDORA] The Last Mission
submitted by Farox @ (23:54) 27 Nov 2011
Hi
this is my new quick port The Last Mission by Dmitry Smagin available here for Dingoo
http://boards.dingoo...-for-native-os/

Is a nice remake of a old 8 bit game available for Spectrum-CPC-MSX-IBMPC made by OperaSoft in 1987.
It's still in beta but is playable.
I have only changed to run the game in fullscreen and changed some buttons.
The buttons used are :

D-PAD - move
A/B - fire
p - Pause
ESC - Exit

Download here
http://repo.openpand...astmission-9053
or here:
http://dl.openhandhelds.org/cgi-bin/pandora.cgi?0,0,0,0,27,450


Pandora screen:


Enjoy
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[CAANOO] Pcsxrearmed Random Slowdowns
submitted by LTStone @ (22:40) 19 Nov 2011
Here's a Conversation between me and Javy3, anyone have these problems on the Cannoo?

One quick question. It runs very well on the default settings for the emulator just fine up until the scene where you shoot the guards with Merel. After that the game slows down significantly, barely playable. What I wanted to know is if that is as good as it gets or if there is a setting that I can put in the emulator to improve the framerate and speed of the game. Thanks again.

I quite frequently have times where the some games just suddenly start to slow down , but its random and I think its a memory problem, I usually just reset the emulator and the game runs fine. Just make sure you save alot and use save states too.

Games that do this often: Metal gear solid, Syphon Filter, Vagrant Story
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